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Thema: Source SDK Update Released 14.10.2011

  1. #1
    Erfahrenes Mitglied Avatar von DNP
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    Beitrag Source SDK Update Released 14.10.2011

    Source SDK Update Released

    Product Update - Jason Ruymen
    Updates to the Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:


    Source SDK

    -SDK shaders have been revamped
    -Linux Dedicated Server Build now properly builds and links
    -'vbspinfo.exe' and 'splitskybox.exe' have been added to SDK
    -'mathlib' source code has been added to the Source SDK
    -Procedural materials now working

  2. #2
    Moderator Avatar von Dmx6
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    Gab heute wieder ein Update:

    This update addresses all known issues introduced over the past week including:
    • Crash when opening the VGUI model browser in Hammer
    • Hammer lockups
    • Black textures in Hammer, HLMV, and Faceposer

    Added a new Engine Version called ‘Source Engine MP’ which is the proper one to select if working with Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source. Users should select ‘Reset Game Configurations’ in the SDK Launcher so that these games become properly associated with the new engine version.

    Tools binaries for Portal, Half-Life 2 and its episodes are now located in a directory called ‘sourcesdk/bin/source2009/bin’. Users may need to update shortcuts they’ve created for vtex.exe, studiomdl.exe, etc. in order to ensure they are using the proper versions of these tools. The binaries used for modifying Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source remain in the ‘sourcesdk/bin/orangebox/bin’.

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